Photo of Luiz Eduardo

I am an IT technician and a systems analyst and developer. My path started at the foundation — hardware, operating systems and networks — and grew toward building software, games and systems of my own.

I like moving between very different layers of technology: from C code running close to the metal, through web and mobile applications, all the way to building worlds in game engines and modeling the assets that fill them. I also run Linux and Windows servers and desktops, and took that taste for systems far enough to remaster my own Linux distribution, Maialinux.

Process and web automation

Automate boring and repetitive tasks that are part of everyday work

  • PyAutoGUI
  • Playwright
  • Python
  • Cron
  • N8N

Data Science and Artificial Intelligence

It serves to have predictability of damages, improvements, future profits

  • Pandas
  • SciKit-Learn
  • Matplotlib/Dash/Plotly
  • LangChain

Programming Languages

I went through several programming languages, but Python is the one that won me over.

  • C/C++
  • C#
  • Java
  • JavaScript
  • PHP
  • Python

Game Development

I currently build games in Godot Engine and Cave Engine.

  • Cave Engine
  • Construct
  • Godot
  • Unity 3D

Low-Poly 3D Modeling

Low-poly 3D assets for games and interactive scenes.

  • Blender 3D
  • Sketchup
  • 3DS Max
  • Autodesk Maya
  • Z-Brush

Mobile Development

Cross-platform mobile apps built in Python with Flet.

  • Flet
  • Kivy
  • Python
  • Android Studio

Systems Administration

Setting up and maintaining Linux and Windows servers and desktops.

  • Linux Server
  • Windows Server
  • Networking

Web Development

Building websites and web systems, from front-end to back-end.

  • HTML5
  • CSS3
  • Flask
  • FastAPI
  • MySQL